package br.fot.granola.genner.states.blinky;

import br.fot.granola.oboe.graphics.camera.Camera;

public class BlinkyCam extends Camera {

	public BlinkyCam() 
	{
		this.attachToRenderer("default");
		this.position.y = 1.2f;
		this.position.z = 6.0f;
		this.clearColor.set( 1, 1, 1, 1 );
	}

//	@Slot public void onUpdate()
//	{
//		this.clearColor.set( (float) Math.random()/2, (float) Math.random()/2, (float) Math.random()/2, 0.0000001f );
//	}
}
